Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
When the pedal rotates 45 degrees, I want the lid to open 90 degrees in the opposite direction.
Right now I think orient constraint is the way to go but both the pedal and lid will rotate in the same direction. Can someone please tell me what im doing wrong. Thank you!
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