Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 211 11-02-2009 , 06:00 PM
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Hi Tim

Good to see you back, not sure yet about the thinness, could be.. theres a distict lack of decent blue prints for this thing, the ones i found the head was different to the film caps. I'll keep my eye on it though cause at the moment its stood on its own toes, which cant be healthy.


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# 212 11-02-2009 , 08:01 PM
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# 213 14-02-2009 , 10:53 AM
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Sarted on my snow speeder, quite difficult to get the proportions for this one, especialy the wing angle.

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# 214 14-02-2009 , 10:54 AM
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Does this look flat?

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# 215 18-02-2009 , 03:12 AM
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Anyone using an ATI card and getting weired distortion in the modelling view?

sort of forshortening in one direction, it makes it difficult to guage proportions

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# 216 01-03-2009 , 10:29 AM
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Ive been detailing and altering from refferences of actual models that people have made, those guys are insane!

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# 217 01-03-2009 , 10:30 AM
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one more..

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# 218 01-03-2009 , 02:12 PM
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Looking pretty darn good paldav


Don't be satisfied with what you can do but rather strive to do the things you can't do!
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# 219 07-03-2009 , 12:56 PM
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had to do some remodelling, just getting the base texture down

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# 220 09-03-2009 , 10:09 PM
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working on the texture a bit more, patience and layers..

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# 221 21-03-2009 , 09:00 AM
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just finished laying out the uv's for the ATAT

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# 222 21-03-2009 , 09:03 AM
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nother...

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# 223 21-03-2009 , 12:40 PM
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Texturing, my favourate bit

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# 224 21-03-2009 , 12:41 PM
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this is my base texture that is going to be the foundation of the whole model

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# 225 21-03-2009 , 01:31 PM
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think i can keep this one fairly generic

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