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10-09-2012, 07:13 PM   #1
Heist
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How to get rid of this thing in Maya
Can someone please help me in Maya how to get rid of this black light or texture?

All I did was just import the obj model and I got this
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Name:	Model.JPG
Views:	163
Size:	109.6 KB
ID:	52381  
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10-09-2012, 07:24 PM   #2
stwert
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Are your normals facing the correct way?
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10-09-2012, 07:28 PM   #3
Heist
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I don't know, all I did was load the model
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10-09-2012, 07:46 PM   #4
stwert
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Try going to the panel menu and click lighting > and enable two-sided lighting. If it was off and you enable it and your model shows up, then your normals are facing the wrong way. You can also go Display > Polygons > Face normals to check if your normals are facing outward. Do a bit of googling on normals if you're still not sure.

You can also select your model and just go normals > reverse, and see if that fixes it.
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10-09-2012, 07:47 PM   #5
stwert
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If it's not the normals, try re-assigning a material to your object, like lambert1.
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10-09-2012, 08:11 PM   #6
Heist
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I delete the material and add the Lambert 1, still the same issue.
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10-09-2012, 08:34 PM   #7
Heist
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I think it's not the normal issue it's something else. When the model is imported into Maya and I start going around the model it has this shading light around the model.
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10-09-2012, 08:37 PM   #8
Heist
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Alright here are some pictures I'd upload.
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Name:	Capture.JPG
Views:	156
Size:	67.4 KB
ID:	52382   Click image for larger version

Name:	Capture1.JPG
Views:	155
Size:	73.3 KB
ID:	52383   Click image for larger version

Name:	Capture2.JPG
Views:	154
Size:	64.2 KB
ID:	52384  
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10-09-2012, 08:37 PM   #9
ctbram
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Did you try reversing the normals or checking their directions as stwert suggested?

Make sure you do not have the 7-key pressed and are in textured, shaded, and lit mode. With no lights in the scene you will get a display like that.
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10-09-2012, 08:38 PM   #10
ctbram
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oops no images uploaded
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10-09-2012, 10:35 PM   #11
daverave
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Try also turning on your default lighting in the render setting...........dave
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10-09-2012, 10:39 PM   #12
ctbram
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Something odd is going on because you are getting lighting from certain angles. If you post the .ma file I'll take a look at it. Also, you might try reseting your userprefs.mel file.

Can you create a new object like a cube or sphere please and tell us if it has it's lighting messed up? If so open a brand new maya scene and then create an object and see if it's lighting is messed up and let us know.

I am trying to find if you have a problem just with this scene file or with your global preference settings.

-Rick
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11-09-2012, 12:22 AM   #13
Heist
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Alright here's the file.
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File Type: zip Spiderman.zip (186.9 KB, 29 views)
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11-09-2012, 12:31 AM   #14
stwert
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It is the normals. Go Normals > Set to face. And then Normals > Soften edge. Strange thing. I haven't seen that before.

Alternately, just go Normals > Unlock Normals.
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11-09-2012, 12:35 AM   #15
ctbram
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yep! stwert has it normals>unlock normals will fix it.

GG stwert
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