Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 106 18-11-2005 , 11:06 PM
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another view and update new texture (orange stripe and bump configuration)

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# 107 19-11-2005 , 04:55 AM
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update panel light and number

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# 108 19-11-2005 , 08:36 AM
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Looks really go so far, but your score is a little low isn't it user added image

Seriously, its looking really good!

# 109 19-11-2005 , 01:34 PM
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woow, this is a good one right here, man keep it up ! user added image


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# 110 19-11-2005 , 07:03 PM
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1000 points texture test

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# 111 19-11-2005 , 09:05 PM
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zoom on it

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# 112 20-11-2005 , 03:21 AM
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another update

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# 113 20-11-2005 , 09:07 AM
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Are you painting your textures from scratch, or are you using digital snapshots of the real thing?

# 114 20-11-2005 , 03:31 PM
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Amazing work Vim. Gorgeous modelling and texturing.

:bow:

# 115 20-11-2005 , 04:44 PM
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thx al! for my texture im use digital snapshot and after I'm modify in photshop for different aspect ( colour, letter clear effect and more)


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# 116 20-11-2005 , 08:28 PM
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texture test

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# 117 21-11-2005 , 12:50 AM
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update

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# 118 21-11-2005 , 03:36 AM
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Well I took a break from my entry to finish up one of my classes for the semester. I had planned on coming back and finishing it but forget it now.

THIS IS AMAZING!!! :attn:

YOU CAN STOP NOW!!! user added image

VIM IS NOT MAYA MASTER HE IS A MAYA GOD!!!!:bow:

# 119 21-11-2005 , 03:38 AM
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You should finnish your challenge entry Palpa, You never can tell how the judging will go.

# 120 21-11-2005 , 04:46 AM
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THANKS THX,

You have always supported me and I will always appreciate it!!!user added image

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