This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i Have been working on this Bmw car before and finished it using nurbs But it was had somethings done wrong and now i'm trying to model it using polygon ...thats my first image
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