Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-03-2009 , 06:59 PM
Registered User
Join Date: Mar 2009
Posts: 6

help with curves on surface

im a noob right now to maya.. previously worked with 3D studio max and Rhinoceros 3D. I looked up a tutorial on making a car and it seems rather simple to me.. all except one part.. Making a curve on a surface... Now in the directions the person makes a curve on a surface but doesn't say how so im a bit stuck. In the beginning I started off with a simple flat plane polygon from create-->polygon-->plane and extruded edges from there and moved points and such. so I have the entire side of the car finished. Now I need to draw a curve on top to start making the roof of the car.... Now im wondering if this person started with Nurbs plane or polygon because from googling... I see nothing about curve to surface with anything but Nurbs.. So if this is true... can I convert to Nurbs easily? No big deal if I have to do it over again.. its good practice. Here is a link to the tutorial.. I am currently on this page where you draw a curve up top.

https://www.cgarena.com/freestuff/tut...car/index.html

That is the beginning... at the bottom is the links to the pages and im on page 3...

https://www.cgarena.com/freestuff/tut...ar/index3.html

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads