Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-02-2008 , 03:03 PM
Subscriber
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53

Maya 2008 Crashing

I have a more general question than specific. How often do you guys crash maya. I have used Maya 7 and 2008 and have had issues with system crashes. It seems more and more often with 2008. I just don't know if that is becuase I'm getting better and making more complex things.

I have used a variety of software that gets pretty math intensive and have know good programs that have been "crashy".

I'm running a Dell Optiplex that was recommended to me by my bro who does IT for a major engineering firm. It is a DuoCore 6600 with 2.4 GHz and 3 GB of Ram. The video is a Radeon X1650.

Like I said, I know some things just get crashy. Am I different!

# 2 01-02-2008 , 09:55 PM
bendingiscool's Avatar
Subscriber
Join Date: Jul 2006
Location: London
Posts: 567
I haven't found Maya crashing very much really, only when I muck up some script and running infinite loops, but just modelling, animation, etc wise mine has been fairly stable.

My PC's specs are nowhere near as fast as yours, I used to have some problems with Maya 7 but 2008 seems to be working very nicely at the moment.

Chris

# 3 01-02-2008 , 10:42 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
To be honest I dont really get that many problems unless I'm trying to so something silly and havent taken precautions (like running a simulation with silly high poly counts, ramping up fluids resolution to something daft etc etc. And thats on both my laptop and my desktop PC (thats a very similar sepc to yours)


"No pressure, no diamonds" Thomas Carlyle
# 4 02-02-2008 , 08:35 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
on the PC.., i thought it my graphics card?? i seem to have problems after merging a lot verts after using the edge loop tool.., which seems to leave a lot of orphan verts.., the computer hangs for a while.., like its having RAM trouble.., so i delete the history as much as possible when doing this procedure.., (something Kurt does in one of his tuts, he mentioned the same problem i think but dont quote me.., not sure if it was 2008 though??)

and if i delete the edge loop.., all the verts are still there and i have to delete them too..,


ut on the Mac.., never, it purrs


take it easy and life will be easy

Last edited by mirek03; 02-02-2008 at 08:39 AM.
# 5 02-02-2008 , 04:03 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Mirek is that a grumble about maya crashing or the insert edge loop tool? I never have a problem with it, it never slows my PC down and ive never had a crash using it.

And with it leaving edges after youve deleted it, well if you just delete and edge you still have to go back and delete the verts, if youve added the edge loop and done like it, just hit ctrl+Z, saves a lot of work.


"No pressure, no diamonds" Thomas Carlyle
# 6 02-02-2008 , 04:59 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Mirek I'm not having a go, in simply asking a question, the thread is about maya crashing, you posted about the insert edge loop tool slowing down your PC and leaving lots of verts about, and then when you delete the edge it leaves verts there....

Yes you were saying what happens with your PC, I was saying what happens with mine, and I said how you might get round not having to delete a lot of verts.

As for your first and second paragraphs, well thats quite a thing to say and judge people by.


"No pressure, no diamonds" Thomas Carlyle
# 7 02-02-2008 , 07:02 PM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
if you select an edge loop or edges and just hit delete , you will get the verts left over and it's always been that way in Maya even prior to 2008.To delete the verts along with edges/edgeloops you have to use the delete edge/vert tool, a shortcut on the shelf solves that issue.




2 x Modeling Challenge Winner
# 8 03-02-2008 , 04:30 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
ah.., now i see user added image live and learn.., goes to show.., we all need a little help from our friends user added image

i seem to have misunderstood.., sorry about that steve user added image


take it easy and life will be easy
# 9 03-02-2008 , 07:30 AM
Subscriber
Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
Well that was interest. Anyways, I have a post in the WIP section labeled hockey goalie. That is all I am working with right now, and although some of the geometry is a bit complex, my system keeps crashing, especially when I try to do a quick render. I am also having issues when I render where it won't render but a few frames, then tell me I am complete. Its is pretty frustrating and I was wondering if I am just missing a simple setup issue.

# 10 03-02-2008 , 12:07 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
thats a hardware issue.., you need a new motherboard, graphics card and RAM. (processor too, sorry about the bad news) if you want to continue to use maya with its full potential.., i used to just delete the frame it stopped at.., then continued from there.., until the render was finished.

Muser added image

had the same problem for a long time.., and by the looks of when you registered here.., so have you user added image

vest get on to it.., if it started recently it is DEFINITELY a hardware problem., IMHO


take it easy and life will be easy
# 11 03-02-2008 , 03:06 PM
Registered User
Join Date: Aug 2006
Location: /dev/null
Posts: 891
A hardware faliure causing the crashes is rather unlikely, in my opinion, its probaly just the geometry thats stressing the computer too much.

When you say that quick rendering cuases a crash, is it actually a crash with a BSoD or an error message, or did the computer become unresponsive?


C. P. U. Its not a big processor... Its a series of pipes!
# 12 03-02-2008 , 03:41 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
You could try a couple of things, Importing the scene into a new scene and then trying to render, or render from the command line so that you minimise the system resources as it might be running out of RAM.


"No pressure, no diamonds" Thomas Carlyle
# 13 03-02-2008 , 04:22 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
how do you render from the command line??? let be guess

render; ()


?? just a guess

once the command is started.., can one turn off the maya and let it render.., i know its possible and would be good on the processor


take it easy and life will be easy
# 14 03-02-2008 , 04:25 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
If you dont want to go in to the technicalities of it all, set up your render settings in maya save it and close it.

Find the file right click and then you should see render, click that and off it goes.

Theres plenty of tutorials online about command line rendering, essentially you dont have maya open at all.


"No pressure, no diamonds" Thomas Carlyle
# 15 03-02-2008 , 06:33 PM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
thats all i need.., thanks Steve user added image


take it easy and life will be easy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads