Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 08-09-2015 , 12:54 PM
Martel's Avatar
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Join Date: Oct 2008
Location: Netherlands
Posts: 61

Rigging a Hinge

Hey guys. I'm currently working on some mechanical parts. For this I need to model a couple of hinges and I want to animate them opening and closing. The problem is that I don't have much rigging experience and I can't get it to work.

Here is a example of the hinge I'm trying to rig:
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English is not my native language so I have trouble explaining my problem.
The hinge bends on two places and these parts are connected in the middle. I just don't now how I can make sure these parts stay connected.
Right now I've got two skeletons set up with IK handles but as you can see in the following images the parts don't stay together. Should I add another joint at that point and constrain that somehow?
I made a simplyfied version of the hinge system to try out different ways to rig it.

user added image

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And here is an image of the actual model (not finished yet)
user added image

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