This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i cant get any real displacement with normals they're just appearing flat like bump map
here is an image of what i mean https://img844.imageshack.us/f/normalsproblem.png/
image is viewport render but its the same with mental ray rendering
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