Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 09-08-2005 , 05:06 PM
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Originally posted by gohan1842
Everything is looking good, except for that what's on the screen doesn't look like the old fashioned blue screen of death, but more like a bios or something.

Gohan...

Its a good old NT4 BSOD...

Thats why u might not recongise it...

Heres a post of it up close....

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# 32 10-08-2005 , 12:49 PM
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ok i see a hard shadow on the table. circular in shape, is it coming from the screen? cause it would be more of a straight edge. right now it looks as if something from above is shining on the table,spotlight? im not sure what kinda light you should use for that but i think its called an area light i could be wrong but im still playin with the lights in my own scene so...........


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# 33 11-08-2005 , 11:39 PM
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Adding sum more detail to the scene...

Heres is the start of sum CD/DVD cases...

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# 34 12-08-2005 , 01:41 AM
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If your going to keep the scene highly lit. Maybe try to soften the edges of the circular part of the lamp. Good work by the way. Low resolution on the DVD. But still very clever idea. Maybe some 1 out there has a digital camera and SM dvd and is willing to help? Or I bet the person in charge has a high res. image for ya. But thats only if your going to make it visible in the final render I guess. Thanks for reading my babbling on.

# 35 12-08-2005 , 04:43 PM
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No alien...

If you have seen all the other picture posts you will have seen the lighting I am going for.

Only this post has the areas light full to see the texturing on the DVD cases. Due to the darkness the images used on the DVDs will not been seen that well, so theres no point overloading the seen with scanned copies of CD/DVD Covers.

The original images were over 10mb each at a res of over 3000, for this scene there was no need to keep it that high. The images were reduced to 800 to allow the scene to be more managable, as I have wroked a lot in this scene with H/W texturing on...

Thanks for the crits m8...


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# 36 12-08-2005 , 07:34 PM
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how about some Maya reference books open to applicable pages? Are you still going to put a person in this scene?



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# 37 12-08-2005 , 07:36 PM
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gr8 idea m8...

Yeah, still trying to get him rite atm...

Real week at character modelling...


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# 38 17-08-2005 , 08:06 PM
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Still not that much further with my character...

Anyway heres a piccy of the scene effect im going for. Worst comes to worse, I may not add a character :eeek2:

Heres the Image C&C always welcomed...

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# 39 21-08-2005 , 12:59 AM
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The desk lamp light is a little too hard, it would lighten the entire seen a bit more than it does.

# 40 21-08-2005 , 02:40 AM
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Hehe, is that a Simplymaya Dvd texture you have on one of your earlier images? user added image That's awesome. user added image


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# 41 21-08-2005 , 08:13 AM
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Originally posted by Shadeblade
Hehe, is that a Simplymaya Dvd texture you have on one of your earlier images? user added image That's awesome. user added image

Thanks for the crits mates.

Yeah I have 4 of the SM DVD's in the scene :attn:


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# 42 22-08-2005 , 10:42 AM
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Nice work man!... I'm not use to stuff like this yet so I have to be honest that I was jelous of your work at first but I'm progressing and I should be ready to get in the competitions in the next challenge or the one after :p ...


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# 43 27-08-2005 , 08:25 AM
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Nice workuser added image

But I think its too dark.

Anyways good luck!

# 44 27-08-2005 , 03:44 PM
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I agree with the scene being too dark. I liked some of the images you posted before. They had more objects and detail in view than your final image does now. Good luck.

# 45 27-08-2005 , 05:45 PM
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View it in the dark...

It looks a whole lot better user added image (imho)


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