This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
dont have any sketches as I dont know what I really want
but here is a image of the kind of mermaid I am going for
image from feminaweb.free.fr/ sirenes.htm
dae
wohoo, that´s gonna be a bunch of work, but -> good luck on this one. btw I like the mermaid from boris vallejo very much it´s a very classic one and perfectly drawn. if I find a link, I'll post it here.
here is what I have got so far
a basic head and body https://www.mvorster.co.uk/SimplyChal.../body+head.jpg
been working on it this afternoon and evening, I am pretty happy with what I got so far as this is my first attempt at the female body.
Good you're keeping her svelt. Anyone that swims a lot should look athletic. After seeing you other work, I have no doubt that this one will look outstanding.
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Dude! looking good! Altho I agree about some very minor points needing tweeking. She is going to be pretty.
I REAAAAALLLLYY LIKE the animated gif! What a cool idea! You can sort of see it happening.
Are you working nurbs - polys - sub div order?
I am watching with interest brother!
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thanks Surfer,
I am doing the poly's to sub D's then back to poly's and so forth, for the head,
started with nurbs for the body, anyway with quite abit of pushing and pulling, I am happy with the way she looks, I will carry on with the body then go back to the head and look at it with fresh eyes,
I reduced the ears bent them and rotated them this way and that way https://www.mvorster.co.uk/SimplyChal...te-1-06-05.gif
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