Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-09-2007 , 07:44 AM
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invader zim

Been trying to create a few characters.

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# 2 21-09-2007 , 07:46 AM
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And the legend himself. I am unsure what material I should use for his eye though. I will attach an image to show the desired look and would appreciate and tips.

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# 3 21-09-2007 , 07:48 AM
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I would like to get the eye material like this.

Cheers,

Leon

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# 4 21-09-2007 , 08:05 AM
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Looks great! Invader zim was one of the best cartoons...


Yay, not a freshman anymore!
# 5 22-09-2007 , 05:20 PM
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Cheers kinddogofwar, I hope that someone makes a game of it at some point, and that they do it justice. Might make a few more characters and try and make a decent scene possibly.

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# 6 23-09-2007 , 05:29 PM
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Ha ha - great show - I used to love GIR.

These models are looking really cool - especially zim. this must be a pleasant diversion from your other projects.

I think there were a couple of gamecube games that featured zim as a character, but you're right - he really deserves his own game.

# 7 23-09-2007 , 06:11 PM
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Cheers Aran, sure makes a change modeling stuff that is nice and simple if only it could always be like this.

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