Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 10-10-2008 , 08:37 PM
Acid44
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turn off the "keep border edges" option in the poly smooth option box

# 17 10-10-2008 , 09:06 PM
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thanks acid didnt know that
cleaned up the back though but i do agree i need to fix that so that what ill work on

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Last edited by murambi; 10-10-2008 at 09:31 PM.
# 18 10-10-2008 , 09:25 PM
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some close up wires

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# 19 10-10-2008 , 09:29 PM
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another wire hope they are good enough

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# 20 12-10-2008 , 04:06 PM
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i cant realy see owt lol cant pick nothing up that might be aplace

# 21 13-10-2008 , 03:01 AM
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I think an edge loop in those areas would help, because I think right now, if smoothed, those areas would have no definition. Especially around the headlights, I think it needs to be rounded but keep its lip.

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# 22 13-10-2008 , 03:12 PM
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thanks gecT will try and do that

# 23 14-10-2008 , 06:12 AM
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not bad but like what Genny said you need some more loops to achieve the right look.. also take a look at this thread and study the wireframes the body is different but it should give you a good insight on poly placement. https://cg-cars.com/forum/showthread....light=kleemann

# 24 14-10-2008 , 09:49 PM
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will do young modified it abit heres a wire

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# 25 14-10-2008 , 09:52 PM
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started on the rims

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# 26 15-10-2008 , 12:05 PM
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finished with the tires all is left is adding the displacement map for the grip and im already in 100k poly count area(without the smooth) so heres my progress

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# 27 15-10-2008 , 12:10 PM
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with mesh smooth applied

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# 28 15-10-2008 , 07:07 PM
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Its actually looking a lot better, but I'm seeing a hump in the top part of the windshield.


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# 29 15-10-2008 , 07:10 PM
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its lookin tight now dude i can see some mesh pulls tho there also looks like a tear near the bottom vent other than that keep it up user added image)))) also how did u model the mesh? could you give me some tips maybe user added image
Sicky.

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Last edited by Sicky; 15-10-2008 at 07:45 PM.
# 30 16-10-2008 , 02:18 PM
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are you asking about the whole mesh or the vents?

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