Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-06-2017 , 10:07 AM
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Extrude problem

I would like to create a glass part of a building (see image), but when I extrude the faces, the edges stay where they are distorting the shape.
Am I doing something wrong? I need to get the faces to move inwards. (using Maya 2017)

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# 2 16-06-2017 , 08:05 PM
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Try the "thickness" attribute instead.


- Genny
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