Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 16-03-2004 , 02:59 PM
Registered User
Join Date: Nov 2003
Posts: 12

Creating a platic texture

Hi,
Im trying to create a realistic looking plastic for use on a mobile phone / PDA that im modelling.

Can anyone suggest where i could find a suitable texture or how to create one.

Thanks

Simon

# 2 16-03-2004 , 03:25 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 16-03-2004 , 03:32 PM
Registered User
Join Date: Nov 2003
Posts: 12
thanks, found something good. however i dont know how to use shaders! any tips?

# 4 16-03-2004 , 03:38 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
import into the hypershade and then apply it to a surface, then render it. Remember that your lighting affects the look of a shader by a huge amount!

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 5 16-03-2004 , 03:38 PM
dragonsfire's Avatar
Registered User
Join Date: Jan 2003
Location: AB, Canada
Posts: 550
Their have been threads on this subject recently, please use search function.

# 6 16-03-2004 , 03:44 PM
Registered User
Join Date: Nov 2003
Posts: 12
thanks - got it! Didnt know you could import

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads