Integrating 3D models with photography
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# 1 13-07-2007 , 10:43 PM
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How do I make a polygon two sided?

Hi,

I'm doing a tutorial just now which involves using a simple plane and applying a texture. At the moment, the texture can only be viewed from one side though; it's invisible from the other side.

How do I make the plane, and texture, two sided so it can be seen from either side?

thanks,

gubar.

# 2 13-07-2007 , 11:02 PM
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select the shape node and turn on double sided in the render stats

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 3 13-07-2007 , 11:12 PM
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Hi,

thanks for replying.

I've just checked that out, and it was actually on already. Still though, I can only see the texture from one side. Any ideas why this might be?

EDIT: Just noticed that in scene view, it is only visible from one side, but when its rendered, it is two sided.

Is this normal?

thanks,

gubar.


Last edited by gubar; 13-07-2007 at 11:22 PM.
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