Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 19-07-2004 , 07:10 PM
cb8rwh's Avatar
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Join Date: Dec 2002
Location: Sunderland, England
Posts: 581

Dredlocks

ello all,

I am trying to create some dredlock type things for my slipknot model - I have absolutely no idea how to texture them - any ideas how I go about texturing dreds??


cheers

Rich
# 2 19-07-2004 , 09:09 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I would look into using the Maya 6 "hair" module. I've seen some tests that look like dreadlocks.

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