This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
i know
are making lots of unnessary traingles wich need to fixed and stuff and making things that will be deleted in couple of parts later and sometimes i need to listen twice what he is saiyng :p
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off