Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-11-2014 , 08:42 PM
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Physical Sun and Sky in orthographic views.

Getting a REALLY washed out render in my orthographic top view. Tried researching it online but not much available. Have exhausted everything I know. Adjusted the exposure nodes gamma. Manually loaded the PS&S simple exposure node into Mental Rays lens shader slot. And on and on. Could use a little help.

# 2 01-11-2014 , 08:56 PM
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that would normally be your gamma correction what version of maya are you using..............dave




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# 3 01-11-2014 , 09:15 PM
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Maya 2015 with the most current updates. Dropped my gamma to 1.3 with almost no change. Even dropped it to 0 and still little or no change.

# 4 01-11-2014 , 09:44 PM
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Last edited by daverave; 01-11-2014 at 10:40 PM.
# 5 03-11-2014 , 07:00 AM
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It's most likely a gamma issue. However, the physical sky also doesn't work well with ortho cameras, you're probably better off using a perspective camera with an altered angle of view(set to 1.00).


- Genny
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