Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 151 28-08-2006 , 10:54 PM
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Originally posted by Jay
my birthday all this weekend

happy b Day.

another step up the ladder huh?.

mines up in oct soon user added image scary.

been watching your progress on the side, good stuff all around.

# 152 28-08-2006 , 10:58 PM
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Hey Vlad

Thanks man.

Yeah jeez another year already, absolutely scary, 3 more years and Im fort...for...21 AGAIN!! LOL


I noticed your new avatar, did you finally get round to texturing that guy? Lemme see dude!!

Best
Jay

# 153 29-08-2006 , 12:01 AM
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yup. i finally had some time to work on him.
im finalizing him now. eyebrow, chest hair, arm hair, tatoo and scalp stubles.
then ill work on the clothes.

user added image
cheers. thanks for asking.


Last edited by vladimirjp; 02-10-2006 at 08:02 AM.
# 154 29-08-2006 , 06:17 AM
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Hey nice Vlad

Only crit...lessen the red around the nose maybe?

Cheers
Jay

# 155 29-08-2006 , 11:06 AM
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yup. still a wip.
working on giving him a some spec and some hair.

watching your progress. user added image

# 156 01-09-2006 , 10:21 AM
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Been a little slow once again doing some freelance work

anyway have an update

Jay

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# 157 01-09-2006 , 11:20 AM
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Hey bro..already told you all of this in msn but..why not post it here too!

Looking good...i'm not big on brushed metal, thats just me personally..but teh texture is nice..user added image
Just thoguth i'd up your hit count a bit with teh redundant information..LoL

G


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# 158 01-09-2006 , 11:37 AM
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well why not LOL

Jay

# 159 01-09-2006 , 11:54 AM
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Hey bro, had to take a minute of fthe MF, eyes were seeing slant...
looekd back at the pic you sent me, and thought..i'd like that drushed metal look alot better, if the highlights in it was toned down just a bit..
Not much..but the whiter areas seem to ...clach wiht it..almost liek its being hit by flash lite directly...
I think thats what i didnt like about it to begin with now..
Just some thoghts
G


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# 160 01-09-2006 , 12:19 PM
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Sure, these are just tests to see if the textures are working for me...the final renders will be fine...

Jay

# 161 02-09-2006 , 02:42 AM
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Not seen this for a while and its looking good jay user added image
Congrats on the birthday as well and add another year of experience to the score user added image

The pouches around the top belt are looking spot on. I'd expect a lot of weathering at the end of the belt too as it'd be bent and stretched every time it was put on.

Keep up the great work
Si


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# 162 02-09-2006 , 02:45 AM
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Hi Si

Hope ya good

Thanks.

Will have a look at the belt end, you are spot on. Just trying to get to the end now, I want to get onto my next dude...

Cheers
Jay

# 163 03-09-2006 , 08:17 AM
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Update

Jay


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# 164 04-09-2006 , 05:36 AM
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Now with added carbon fibre!!

Jay

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# 165 04-09-2006 , 12:41 PM
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Hey there Jay,

I love the idea of a carbon fibre holster but the texture looks wrong to me. Carbon fibre has a weave to it showing as a cross hatched pattern, it could just be the angle but it looks to me as though the pattern is just diagonal.

Awsome work regardless.

Later,

Mat.

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