Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-02-2003 , 05:30 PM

Mental Ray & glow

I have a little problem. As I already knew Mental Ray doesn't handle the maya post render glow (given in the material attributes). All I want to know is if someone came up with a
neat idea to overcome this problem (m_i shaders). It's so awkward that I'm already considering rendering the concerned objects separately to apply a glow at compositing time.

Anyone has an idea ?user added image

# 2 03-02-2003 , 06:11 PM
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Join Date: Oct 2002
Location: Taunton, UK
Posts: 128
i rarely use the glow from 3d software, i much prefer the glows in post production

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