Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-07-2003 , 06:41 PM
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Join Date: Apr 2003
Location: São Paulo, Brazil
Posts: 66

Rendering point lights

Hi there people!

I noticed some drastic increase in processing time when using point lights, compared to the other kinds of light.
I noticed the difference when using IPR render, and the delay occurs when updating the image and not when rendering it for the first time.

Did anybody observe that, or there maybe something wrong I'm doing?

Thx.

Mário.


:bgreen:
# 2 30-07-2003 , 07:03 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
I don't know man... It's workin ok for me here at work, but am I possibly doing something you are not maybe?

Srry I'm not much help man....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 30-07-2003 , 07:33 PM
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Thx.

I guess it was something else...now it's simply working....


:bgreen:
# 4 30-07-2003 , 07:44 PM
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Join Date: Apr 2003
Location: São Paulo, Brazil
Posts: 66
I was dealing with fog...when I use fog it really lows the speed.
The IPR size is 116MB. Is it considered big?

Thx


:bgreen:
# 5 30-07-2003 , 08:02 PM
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Join Date: Apr 2003
Location: São Paulo, Brazil
Posts: 66
Hey I discovered when this happens my cpu usage (on the windows task manager) goes to 100%.
Think there's something to do w/ my hardware, right?

Sorry bother fellas...

Mário.


:bgreen:
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