Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 20-08-2015 , 09:15 AM
choo's Avatar
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Join Date: Jan 2011
Posts: 116

Mocap data

Hi,

Whenever i import a mocap data such as fbx or bvh, the skeleton always moves weird. I tried apply euler filter but it's not the solution.

Does the fault lies in the mocap data itself or do i have to do something in Maya to make it right?

thanks

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