Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-03-2007 , 05:56 AM
digidan's Avatar
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Join Date: Mar 2007
Location: Dortmund, Germany
Posts: 13

rotating lightrays

hello
I`m quite new to maya and my question is as follows:I´m working on a logo.
I want to make a rotating sphere with lightrays attached. around the sphere there should be two arrows rotating . I made the sphere and several spotlights. i added fog to the spotlights to make their lightrays visible. my problem now is: when the arrows(which shall rotate around the whole thing) pass the "lightrays", these shine through them. what i want is, that the light at this point goes only "to" these arrows, but doesn't shine through. does anyone have an idea how i can do this? help appreciated.user added image

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dp
# 2 11-03-2007 , 08:44 AM
happymat27's Avatar
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Join Date: Jul 2004
Posts: 1,257
Try making the lights cast shadows, You have a choice of Depthmap or Raytrace shadows with spotlights. Depending on your system it may be worth mentioning that depthmap shadows are much quicker to render.

Hope it works,

Mat.

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