Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-06-2005 , 03:17 PM
Skeksi's Avatar
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Join Date: Jun 2005
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Web SIte Full of BluePrints

Not sure if this was posted here before but I saw this site https://blueprints.onnovanbraam.com/home/ and its full of front and side blueprints of just about anything....from people to machines to ships to characters in star wars and star trek....perfect for reference planes in Maya

# 2 16-06-2005 , 03:25 PM
astrocalder's Avatar
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those'll come in handy later, thanks

# 3 16-06-2005 , 04:19 PM
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Thanks for finding that

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