Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 11-03-2004 , 04:35 PM
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March/April - JSprogg - noob

ok I finally gave in and decided to have a go , if only for the pushing experience to help delvelop.I have only been using Maya or any 3D app for 3 weeks so I guess that is considered noob so go easy guys ..lol.
My basic idea was to create an ancient scene that is not real but could well be , maybe even some race of people from a distant planet that might have once settled here.
I have made a start but not got many details in yet ,most notably the stairs...but if you look close the structures central ornament on the top is a sacrificial font.
here a quick start preview.

# 2 11-03-2004 , 05:36 PM
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Somehow I can't see the attached pic. Don't know if it's me or something went wrong posting it.
Good luck with your concept.

Greetz 4ng3l

# 3 11-03-2004 , 06:15 PM
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thanks 4ng ...I have sent a message to the moderators to confirm whether the pic is visable.
I hopr this problem can be rectified user added image




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# 4 11-03-2004 , 07:00 PM
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ok here are the images separately..hope they can be seen :

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# 5 11-03-2004 , 07:27 PM
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heres another with some more detail...I am thinking of maybe setting this center structure in a small lake among hills with the dwellings bridges to the main sacrificial area.
Not sure how far I can get with this, I have never even done any texturing but it's still fun to try and learn.

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# 6 11-03-2004 , 08:19 PM
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Nice Start user added image

# 7 11-03-2004 , 09:05 PM
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nice indeed user added image

4ng3l

# 8 11-03-2004 , 10:49 PM
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What the size of it. Compared to say a 6ft person?


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# 9 11-03-2004 , 11:02 PM
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twisted a valid question and something I have given a lot of thought to ....and viewing the started project I can see a bit of scale tweaking will be needed..user added image
a six foot person will no bigger than just over the hieght of the topmost font.

maybe the stair tourches need shortening..????
I might even make the structure a slightly bigger scale, i will see how my thoughts develope in the next day or two.

# 10 12-03-2004 , 05:08 AM
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wow, your 3 weeks of learning really paid off..nice work! user added image


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# 11 12-03-2004 , 03:17 PM
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background

ok the general theme for this is it's an very ancient vampire city,hence the sacrificial stuff.
I have added a bit more detail and now I am working on statues and alters ect....then on to the harder stuff of creatng the surrounding scenery and buildings.
Learning loads tho even if I might not have the skill to texture the damn thing ...hehe.
heres an update.

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# 12 12-03-2004 , 03:18 PM
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a closer look at the where the suffering takes place user added image

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# 13 12-03-2004 , 03:24 PM
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It's looking quite interesting. You should do a couple of things though:

1. Increase your shadow map size to remove those artifacts.

Give the bowl some depth. At the moment it looks too thin.

user added image

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# 14 12-03-2004 , 03:44 PM
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thanks alan for the advice ....I was dreading your honest coments but happy to listen..lol.
how would I go about increasing the shadow map btw ?
an the bowl will be taken care of user added image

# 15 13-03-2004 , 04:06 PM
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ok here is rough idea of what the environment might look like ..ignore the scale of the structure to the background as I will correct this at a later time user added image

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