Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-02-2015 , 10:04 AM
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Moving Vertices

Hi There,

I have a polygon cylinder, I have deleted the end caps. I have scaled all the vertices at one end of the cylinder into a perfect point, so all the vertices are exactly on top of one another. If I can't hit "undo" and the vertices are not merged, is there a way to scale them back out evenly without having to select each vertice one at a time and move them arbitrarily back into a circle?

Thanks!
Emms.


Emms
# 2 12-02-2015 , 01:35 PM
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You could just drag select all the verts in question and scale them back out in an ortho view.


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# 3 12-02-2015 , 10:04 PM
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You could just drag select all the verts in question and scale them back out in an ortho view.

Thanks, I tried that but same result. The vertices don't move at all. Guess I might just have to do it manually. user added image


Emms
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