Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 31 26-11-2005 , 04:09 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
if you want to, but it won't be considered when judging occurs. We'll just be looking at the featured object.

# 32 26-11-2005 , 04:27 PM
metallicjet66's Avatar
Subscriber
Join Date: Sep 2004
Location: Florida, U.S.A
Posts: 517
oh of course, i have another question. i will be detailing many parts of the copter, so instead of posting pictures for the final entry, can i post a short animation, that will be circling the copter, from clay version to my final render version?? or do u want couple of pics of diff. shots???


Aim:Nshad BB Court
msn:nothinbutchains@hotmail.com
# 33 27-11-2005 , 07:21 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
if you want to render a 360, that's fine, but post at least 1 image of the final for the forum's use.

You'll also need to find hosting for the video, more than likley.

# 34 29-11-2005 , 12:35 AM
JDigital's Avatar
Registered User
Join Date: Mar 2005
Location: Salt Lake City, UT U.S.A.
Posts: 160
Hey Matt,

I entered the newbie contest and started working on a mouse, (first on a toy robot but someone said to do something more realistic) but now I am realizing after people have said, I need to take a picture of an object to show realism.

Is it ok to restart and start a new thread with a new object, or do I have to continue through with the one I have already started?

https://forum.simplymaya.com/showthre...threadid=19161

# 35 29-11-2005 , 01:55 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you can change it in the thread you have if you want. Or, your old one can be deleted and you can start anew.

# 36 03-12-2005 , 10:44 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
hey sup Mike just have a question, i have been looking on the max and lightwave site and a couple here too, now i know where never certain but how do u judge who is in the noob cat.
i mean some people have been using your sites since 2003 or a full year etc. user added image
Cheers
Sy.

# 37 03-12-2005 , 11:18 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
if there is ever any question in anyone's mind as to whether someone should be categorized more toward a Normal entry, feel free to PM me and I'll discuss it with the mods to see if we deem an "upgrade" necessary.

Usually, I look at the quality or technique of someone's progress images to guage, based on my own opinion, whether or not someone fits in their category. I do admit, that I don't always pay attention to what category an entrant has placed themselves in, and could, possibly, miss such a discrepancy.

# 38 04-12-2005 , 01:21 AM
Some Guy's Avatar
Subscriber
Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
I have been trying very hard to get a dust effect for my model but i cant seem to get it right. Can i use photoshop to add the dust into the final image?

# 39 04-12-2005 , 01:49 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
oh definitely. I would suggest using textures for dust, rather than trying to actually model it! that'd be painful!

# 40 19-12-2005 , 05:18 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Make sure you read the entire Final Entry submission post in the Final Entry threads! People aren't posting a photograph with their final entry for easy comparison with their entry.

# 41 19-12-2005 , 09:50 PM
sensensen's Avatar
Registered User
Join Date: Nov 2005
Posts: 31
looks good already,


maya works
# 42 20-12-2005 , 04:09 PM
marwan58's Avatar
Registered User
Join Date: Jun 2005
Location: egypt
Posts: 33
Ok since im finishing my finals on thursday I think I'll join this competition as a noob (cause I am one) I think I'll do a nail clipper , It'll be fun with work on bump maping on the file and reflections of the whole thing and so I'll post a thread as soon as i satrt working on it...

I wanted to join last month but got stuck studying i was planning on doing alucard from castlevania SOTN anyway too late now.

# 43 21-12-2005 , 04:20 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Mike, is there any way you can darken the white background on these message forums. The pure white background washes out detail in renders, like mine.

# 44 21-12-2005 , 04:36 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
fraid that's out of my control

# 45 21-12-2005 , 04:40 PM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Thats cool. I'm going to link another pic to a different website.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads