Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 14-02-2006 , 06:28 PM
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Join Date: Dec 2005
Posts: 187

shading

yo guys im usin maya PLE and wheever use depth map shadin or ray tracing and then render it on production quality the image model comes out really nice but the shading comes out like blocky and nasty why is this?

# 2 14-02-2006 , 09:52 PM
mc-fleury's Avatar
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Join Date: May 2005
Location: canada
Posts: 914
the shading...maybe you mean the shadow...

# 3 15-02-2006 , 05:33 PM
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Join Date: Dec 2005
Posts: 187
yer sry i fixed it though i just upped the res of the depth map shadow

# 4 15-02-2006 , 06:11 PM
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Join Date: Dec 2005
Posts: 187
sry i didnt fix it i thought i had, but in the screen below ucan see the prob, on the balls frog i get these jagged shadows, whats causing this?

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