Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-01-2003 , 09:42 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484

girltextured

girl texutered. hehe funny huh.

# 2 04-01-2003 , 09:48 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Looking good bud.... add a bump map to her about 0.030


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 04-01-2003 , 09:51 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
wow. i totally forgot to work a bump map in there.

# 4 05-01-2003 , 05:31 AM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484

update.

here ya go kurt. apply a slight bump map. which helped. then added bones. set up for animation. im trying to do all of it at once. its good practice.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off