This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Shame the same mistakes from my tutorial weren't noticed even though I pointed out the fact I forgot to creases the rear fender :p
Very nice rendering though, can't fault it
so sspikedudley, u have any plans for another car tut. you should do like a lambo and go all out with the interior and everything. good job on the modena though, im not using the tut myself but i did look through it and it wass very helpful with some tools like the piviot point i knew nothing about.
i'm very sorry but in this time i was full immersed in my study so i can't reply to your post. howewer i have read all and i'll try to change my errors on the model whan i have a little of time.
now i attach a new render with a new beckgrond and a focus on texture.
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