Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 24-01-2003 , 05:07 AM
dannyngan's Avatar
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Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154

good Maya character animation article

The latest issue of Game Developer Magazine (Feb 2003) has a great article about Insomniac's character animation system. It talks about how they used Maya to develop a character rigging and animation pipeline for over 50 characters in Ratchet & Clank. It's some pretty advanced stuff, but it's good reading and inspiration for all you budding character animators and technical directors out there.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 2 24-01-2003 , 09:58 AM
Kevin
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sounds interesting danny! not sure if that mags here in the uk? Ill look out for it when im next in town!

cheers for the eyes up

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