Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 28-11-2013 , 05:49 PM
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maya grass

hello. i would like to know what is better to use for making grass - maya paint effects or vray fur.

# 2 29-11-2013 , 06:41 AM
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Go over to creative crash web site and search for sp paint script. This will enable you to paint instances of a single clump over any poly object. Use paint effects to make you initial clump convert it to polys and zero out its transforms before you paint.


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# 3 30-11-2013 , 05:06 PM
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well, i meant, which grass will look more realistic - made with paint effects or ith vray, and which way is easier to do.

# 4 30-11-2013 , 05:19 PM
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Paint effects will give you a great result after convert to polys. Delete the shader and assign your own. Then use the script to distribute it. I've used this technique many times in clouding last week for a print job.
Show us some results when your able to!!


It is by my will alone I set my mind in motion
# 5 30-11-2013 , 09:34 PM
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I haven't seen any fur grass that looks as good as the proxy route. To me, the fur grass almost always ends up looking like alien fur. I even ended up writing a script that automates the proxy generation.


- Genny
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