This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Not had a lot of time lateley but at last ive got some models together for a short star wars special effects film im working on, im going to recreate the death star trench scene.
I know they're a work in progress, and so far nice job.
My first crits are that I think Falcon Cockpit windows need to be bigger, at the moment they are way too small, the X- Wing is a little shiny and dirty and the TIE fighter is too shiny as well, check reference of these vehicles.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off