Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-02-2004 , 03:23 AM
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Horror, The Kitchen



Last edited by vedic kings; 03-02-2004 at 03:41 AM.
# 2 03-02-2004 , 05:08 AM
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It looks nice. I especially like the design concept for the 4 image. It creates suspense. And the 9th one with the TV in the living room, that's a nice little touch. I especially like the job of texturing that you did. Have you tried MR (mental ray), I am sure could really help bring the potential of your image out.
I also don't know if you have tried it, but my personal choice would be to use a little more decay with the lights or ceiling lights, and increase the shadows Dmap Filter Size to about 3, if you are using depth map shadows. This will help soften the shadows.


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# 3 03-02-2004 , 05:11 AM
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cool stuff. Looking forward to seeing it progress. user added image

# 4 03-02-2004 , 02:52 PM
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Sweet textures. Great ambience. Nice...


Lungs not guns....
# 5 03-02-2004 , 11:20 PM
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I like it....a bloody knife on the island would be a nice touch. Lookin foward to seein more

# 6 04-02-2004 , 10:49 AM
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# 7 04-02-2004 , 04:02 PM
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The scene looks nice to me, but it is a question of whether you like it or not, I have never made a scene like that and it would probably take me quite a few hours and a lot of feeling it out.
It comes down to whether you think it looks more realistic, and what type of mood do you want your scene to convey.

It is a awsome scene, with very good attention to detail. Great job keep up the good work.


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# 8 04-02-2004 , 04:45 PM
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If you can omit the seams, it will rock! This reminds me of phantasmagoria user added image


Lungs not guns....
# 9 04-02-2004 , 11:59 PM
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very resident evil looking, one of my "old" fav games to user added image

I like the evil stuff

# 10 06-02-2004 , 08:40 AM
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I'm getting all rexes. But the ones I can see, the floor is way too reflective.


Dave Baer
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Digital Media Arts College
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# 11 22-02-2004 , 02:37 AM
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Hey guys,

just working alot lately, and not much time for my scene. So today I got some time to add a little more.

I think the blood is a little much at this point, but maybe not, what do you guys think?

More C&C please user added image

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# 12 22-02-2004 , 02:39 AM
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a high rays and another view

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# 13 22-02-2004 , 02:47 AM
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Colse up of computer area,

And how do I make the screen on the monitor brighter? All I know how to do is the glow effect, but I neen the light expose to that area for it to work. So how would I get a bright or a glow in an area that is not expose to light?

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# 14 22-02-2004 , 03:43 AM
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the blood is a bit saturated.

The scene is coming along well. user added image

# 15 22-02-2004 , 11:56 AM
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Spooky.....Nice job!



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