Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-03-2007 , 11:50 PM
darkhorselxxxv's Avatar
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Join Date: Mar 2007
Posts: 2

Laying Out UVs

My professor showed us how to lay out the UVs and move them so that they are perfectly rectangular so a texture will appear properly on my model. He showed us on version 7 though and I'm using 8.5 on my own computer. I've tried cutting UVs and selecting Unfold from the menu, but I can't actually select individual UVs and move them to make them flat. What am I doing wrong?

# 2 25-03-2007 , 03:01 AM
Radical Edward's Avatar
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Join Date: Jan 2006
Posts: 234
select your object, go into the UV editor and then right click on the mesh. Selecting UVs should be one of the options.

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