Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-11-2002 , 06:21 PM
Registered User
Join Date: Sep 2002
Posts: 182

Ice shader?

Hi!
I would like to know if one of you has an idea on how to create an ice shader like the one the ice cubes on the following image have:
user added image


CU morpher
# 2 11-11-2002 , 07:17 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
the best way to learn is to download such a shader and taking a look at its hypershade graph to see how the nodes stack together to create the effect.

# 3 11-11-2002 , 08:43 PM
BulletProof's Avatar
Subscriber
Join Date: Jul 2002
Location: Austria
Posts: 290

Ice Shader

Second possibility is, to stick together your own shading network...use some of the shading utilities, like sampler info aso.

maybe, you can't create the look you want, but get a good idea of the way they work together....just play around a bit...it's great fun...believe me....

b u l l e t

# 4 11-11-2002 , 08:46 PM
Registered User
Join Date: Sep 2002
Posts: 182
Your Idea sounds good, but where can I donwload such a shader ?


CU morpher
# 5 11-11-2002 , 08:50 PM
BulletProof's Avatar
Subscriber
Join Date: Jul 2002
Location: Austria
Posts: 290

Shading

Some Shaders are included in the maya shader library, that comes with maya....another good source is Highend3D.com

just browse the web m8...search and you will find....

Halleluja !!!

b u l l e t

# 6 11-11-2002 , 08:52 PM
Registered User
Join Date: Sep 2002
Posts: 182
OK!
Now, I found a shader that looks nearly like the one that I want to create but how Do I import the shader in the hypergraph?
Sorry for that post

-> Import is really easy to use...


CU morpher

Last edited by .:morpher:.; 11-11-2002 at 08:57 PM.
# 7 11-11-2002 , 08:54 PM
BulletProof's Avatar
Subscriber
Join Date: Jul 2002
Location: Austria
Posts: 290
MMB drag&drop (hopefully) ;O))

# 8 11-11-2002 , 09:15 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
in the hypershade window, go to File > Import. Choose the .ma or .mb file and import it in. Should appear in your list of materials.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads