Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 29-04-2006 , 07:07 PM
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wind up toy

Hello - I have recently started working on my first non organic project and so I thought that I would post an image of what I have done so far - mostly cogs and other pieces.

I am not really sure how geometry works on non organic objects - as in what is needed and what isn't. For example, if you look at one of the gears, I am assuming that I don't need all of those edges going from the center of the cog to the teeth. Any advice or other comments or crits are much appreciated as always.

Cheers! user added image

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# 2 01-05-2006 , 05:19 AM
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Here is a bit more progress... starting to put it together.

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# 3 01-05-2006 , 05:20 AM
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and here is a picture of the toy I am making.

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# 4 01-05-2006 , 12:07 PM
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not to sound dumb but what kind of toy is that ? never seen anything like that ever

good start so far ...

# 5 01-05-2006 , 05:27 PM
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thanks mmoore5553!

I have made a small video of the toy in action to show you what it does. It would be cool to animate, but I think that that is a bit beyond me at the moment, so I am just concentrating on modelling and textures.

https://media.putfile.com/wind-up-toy

# 6 01-05-2006 , 05:36 PM
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oh that is a kewl little toy ..cant wait to see your progress

# 7 02-05-2006 , 04:54 PM
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Another update...

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# 8 02-05-2006 , 05:38 PM
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Nice work on the key turning thing mate well done n keep it up!


<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
# 9 03-05-2006 , 05:55 AM
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nice work user added image

# 10 03-05-2006 , 07:56 AM
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it'll be cool if it was animated.


A pint of example is worth a gallon of advice!!
# 11 06-05-2006 , 03:29 AM
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Yeah, please animate it and then stick it in the download section, it could teach me A LOT!

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# 12 06-05-2006 , 02:36 PM
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Thanks for the feedback everyone. user added image

I would love to animate it - especially working out how the gears would work - but as I said, I haven't done any animating so far and so I am just focussing on modelling and textures for the time being.

I have been entertaining family this week and so my wind up toy and vacuum guy are on hold at the moment. :shakehead

# 13 06-05-2006 , 07:21 PM
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Nice work, i like the geometry.

please make an animation someday user added image

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# 14 06-05-2006 , 07:24 PM
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Haha, its kind of a bummer about the family then?

good job, the toy looks great. I wish I could buy it(in real life)

# 15 07-05-2006 , 10:01 PM
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thanks bobalie.

I am sure it's not too difficult to find somewhere that sells one of these toys. I did a quick google search on 'sparklz' and found a few places straight away. user added image

Here is another small update - I managed to do a couple of hours today - still putting some of the cogs into place, lining things up and cutting holes here and there.

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