Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-02-2010 , 06:24 PM
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Join Date: May 2009
Posts: 16

scale according to its axis?

i have create a shape in maya, but later on i notice the tip is not long enough, but when i want to scale it up, it scale up in the other direction....pls help T_T

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# 2 14-02-2010 , 06:25 PM
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Join Date: May 2009
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after scaling up

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# 3 14-02-2010 , 07:45 PM
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Join Date: Feb 2004
Posts: 2,988
You need to choose the scale mode. Double click on the scale tool, and change the mode to local, normal, etc; until you get the desired effect.


Imagination is more important than knowledge.
# 4 14-02-2010 , 08:07 PM
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Join Date: Apr 2003
Location: Borovnica, Slovenia
Posts: 434
Also, of you used 'freeze transformations', changing scale mode iirc won't help a bit in this case, so you might wanna rotate pivot point. After you rotate pivot point correctly, you will be able to scale it properly.

# 5 14-02-2010 , 08:25 PM
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Join Date: May 2009
Posts: 16
how do you rotate pivot point in maya, i google it still no solution, thanks....

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