This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Maya hair and fur will not export to zbrush but you can use them when you send the model back to maya, the easies one would be maya fur assigne a fur system to the model then flood with baldness. then paint were you want the hair and paint direction (you model must be UVed)..............hope that makes sence...........dave
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