Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-03-2008 , 03:00 PM
kinddoggofwar's Avatar
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Join Date: Feb 2007
Location: New Jersey
Posts: 354

Head Model

Im attempting to model a head, the print screen on my laptop doesnt work which is a biatch so ill just render it out. help is always appreciated!
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Yay, not a freshman anymore!

Last edited by kinddoggofwar; 17-03-2008 at 04:15 PM.
# 2 17-03-2008 , 07:14 PM
mastone's Avatar
Maniacal boy king of Babylon
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# 3 17-03-2008 , 11:06 PM
NeoStrider's Avatar
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Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
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the nose needs to start coming out of the head between the eyes... there's the brow ridge and that's where the nose should start - so the eye section is kinda sunken in compared to the forehead area... take a look at some picture references of celebrities, friends, family, etc. to get a good idea.


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# 4 18-03-2008 , 03:03 AM
DJbLAZER's Avatar
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Location: Gothenburg, Sweden
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This model is in a too early stage to give criticisism.

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