Especially since a Jack bottle would be huge compared to a toad... when you have a beer can infront of him near his own size the bottle would tower over him.
Maybe give him a moonshine jug?
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lol very cool, I like your snow shader it's pretty sweet Only thing I would say is that he's a little too glossy for my liking I would tone down the spec on him a bit
Haha, his texture is a Lmbert one. The colors make him look glossy. He are not the first to say that but other than repainting him I am not sure how to fix that.
Edit, I am rude I know. Thanks for you kind words.
Last edited by RickStefani; 24-12-2003 at 04:50 PM.
Ok but Lambert shaders dont have a spec component.... so I'm confused. I also noticed that his trousers have a very well defined highlight, as do the rocks these two materials should be very diffuse and not reflect or give highlights... I would tweak your materials. Even if it means repainting.
So did you paint in the spec highlights? cause that's not a great idea. I dont mean to be rude but I think you've got a well modelled character that is being let down by the materials
Alan
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