This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i ll try to make a skin color & a bumpmap for the fur. but i dont feel it will work nicly. In the game i mentioned it was a cartoonish shader with a verylowpoly model.
UV ready. I made some fur tip/root map. I think it will work really good as Skin texture too. It might has too much noise. I ll redo & give some white color to the Ears
I will add just skin texture, no fur in this topic.
without fur & Eyebrow. It has some uv problem Maybe i was not careful enought. Whatever, this is my first character. Maybe next time the uv wont be so painful.
The feet is the weekest point i think. The fur cant hide its shape
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