Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 46 10-02-2004 , 11:47 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
why are you doing the blur in photoshop? Y not use proper 3d motion blur in Maya?


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 47 10-02-2004 , 11:57 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Haven't animated anything yet user added image Just testing, just testing user added image That's why it's still a wip user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 48 10-02-2004 , 12:34 PM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
you could just key it over one frame and it would still pick up the blur, but point taken user added image


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 49 10-02-2004 , 05:47 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
couple of renders without background and/or motion blur...

Attached Thumbnails

Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 50 11-02-2004 , 02:14 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I'm likeing that textureing alot now..

# 51 11-02-2004 , 03:28 AM
I-Iybrid's Avatar
Simply Maya OG
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Loving it K-Man. Makes me want to make me a F-15 Eagle. Just...mine will look 1/2 as good as yours. user added image


- Hybrid
# 52 11-02-2004 , 03:34 AM
brian_ellebracht's Avatar
Registered User
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
looks great!

me


Please check
My (old) website!
# 53 12-02-2004 , 08:07 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks guys. I've been playing with some rather extraordinary setup. Hooked up my joystick to maya (as a motion capture device), wrote few expressions and I'm flying an aeroplane in real time user added image

Here's a little test with a proxy plane: https://kotisivu.mtv3.fi/karppa/temp/blast2.zip

It's not perfect as it lacks some inertia and weight but at least it's a fun way to animate user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 54 12-02-2004 , 10:32 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Thats really cool. How did you do it again?


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 55 14-02-2004 , 06:58 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Developed the system a bit further. Now it's starting to resemble jet physics a bit better imho. What do you think:

<obsolete link removed>

It's a rather complex system. Basically I read joystick axis values from a joystick mocap server app into an expression. Then I do some filtering and scaling to the values and assign the values to the plane rotation and whatnot. The plane is a rigid body object an is affected by gravity, lift force and thrust, which is joystick controlled too. As a visual goodie the ailerons, rudders, thrust blades and elevators move according to the joystick movements too...


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 56 14-02-2004 , 10:55 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
You'll get better idea of the manouvers from this one: <obsolete link removed>

For the stats there are immelman, another immelman, aileron roll, split-s and another aileron roll manouvers user added image


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 57 15-02-2004 , 01:16 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Looks much more like the real thing. This is really a great way to do this, I think the results show it also. Nice manuvers there K.

# 58 15-02-2004 , 11:59 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Well, as much as I liked myself that previous animation I'm gonna have to change it pretty radically to fit it with the background I intend to use. Should have planned it better beforehand user added image

Anyway, here's the previous blast rendered: https://kotisivu.mtv3.fi/karppa/temp/fa18_mr_test2.avi


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 59 19-02-2004 , 12:59 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 60 19-02-2004 , 04:30 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
It looks way even better with the background. Grouvey ! mabye some exost color in the heat distortions ?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads