This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ok, im going to try to model the T3 logo to the EXACT design. Then I will texture it exactly as well, and try to get it on terminator3.com . Dont know if they will accept it though .
"I should call you sugar maple tree cause i'd totally tap that" haha
Ok, well I actually already started and its almost done . Just, I will have to figure out how to texture it properly... here is a render of what i have so far.
"I should call you sugar maple tree cause i'd totally tap that" haha
:O.. well, i looked at that video, and that is NOT what i wanted to do .. so i am glad i did it this way.. it was a lot more flexible, but took me a bit longer. Thanks for the website and the tutorial though, it was really cool and i will use it when it comes in handy .
"I should call you sugar maple tree cause i'd totally tap that" haha
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