Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 91 27-09-2008 , 12:49 PM
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Looks good man.

Could you not give it a fiddel in PS?


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# 92 30-09-2008 , 11:35 PM
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I could, but I am pretty much crap at thatuser added image


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# 93 30-09-2008 , 11:57 PM
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i'd say add a few cobwebs. could be something as simple as a plane with a cobweb texture thrown on or you could also just really quickly draw up some crap CV curves and loft a really small circle on them.


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# 94 01-10-2008 , 01:39 AM
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# 95 01-10-2008 , 03:23 AM
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nice job joopson - i like this a lot.

well done mate! user added image

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