Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 06-11-2002 , 05:27 PM
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THought that if it was white it would show the geometry better. Let me know what you think, I think the colors really take away from it. Grr.... let me knwo if you have any ideas. THanks Brian

# 17 06-11-2002 , 06:05 PM
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Damn... thats lookin really cool! Great detail.


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# 18 06-11-2002 , 07:20 PM
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Driver (FINNALLY!!)

Thought that this would be really funny. Let me know what you think, The original model was made my my friend Kurt Wood, I added the bones skin weights, and now I am adding glasses and a hat let me know what you think, I will post more when I get a chance. THanks,
Brian

# 19 06-11-2002 , 07:51 PM
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hilarious user added image

he looks like a teenage-rebel-mutant-E.T. user added image


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# 20 06-11-2002 , 08:11 PM
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Ha thats funny, I have some really good sound effects of him screaming, so you can hear him scream as he flys by. Here he is on the bike

# 21 06-11-2002 , 08:12 PM
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I am going to make him hunched over and stuff, but I still need to work on my skin weights some more before i can do that. THanks,
Brian

# 22 06-11-2002 , 08:18 PM
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LoL! That clip will be hilarious! I can imagine that!

# 23 06-11-2002 , 09:04 PM
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Here is a new update on the engine, with air filters.

# 24 06-11-2002 , 10:20 PM
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Last one today, I really need your help let me know if it is better or worse with the coil overs, looks kind of bulky to me, I am just about to say this model os complete.
Thanks Brian

# 25 07-11-2002 , 01:40 AM
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I´d say it does look a bit bulky, takes out all the fly-ability look it had ... however if you feel comfortable with it, then let it then. It´s actually a great piece of work so it shouldn´t matter that much anymore. (Besides you always need some coil on the landing gear right? or is it hidraulics? LOL I don´t know!)

# 26 07-11-2002 , 01:53 AM
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how do you render like the last image?


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# 27 07-11-2002 , 03:42 AM
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GI_Joe

GI _Joe all the way. But then again I am using a dual 2.4 athalon System. So it renders rather fast. On my single P4 1.4g it renders alot slower because there are so many poly's. I am thinking about taking off the landing gear, and I might replace it with some type of Hovercraft system.
Thanks for all of your replies.
brian :banana:

# 28 07-11-2002 , 01:40 PM
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Well, I don't like the look of the coil overs either. Let me know if this is a good idea or not, I will add more detail for the final model, but this was just a test to get your input, but what if I had adjustable "hover" engines on the side and bottom, that can fold up. Let me know what you think thanks,
Brian

# 29 07-11-2002 , 02:30 PM
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Hmm... how the hover fans are going to work...


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# 30 07-11-2002 , 03:21 PM
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Well, here is the latest, I went ahead and remodeled all of the structure or support that holds on the editional fans/motors. Let me know what you think thanks,
Brian
Once I get this aspect of the model completed, I am going to work on the details, and finnaly start the animation.

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