Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 46 28-06-2006 , 10:29 PM
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hey kiveun, thanks man user added image

I'm only submitting the punch animation so the next day or two will be playing with the graph editor to smooth things out and exaggerate it a little.
Today I worked on adding a larger head movement during the punch. It wobbles a little at the end but I'll sort that out tomorrow user added image

test punch angle 1

test punch angle 2


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bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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# 47 29-06-2006 , 07:40 AM
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Location: Kiato - Greece
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The look at the end in the front video make the difference :nod:
Good job


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# 48 30-06-2006 , 09:12 PM
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Join Date: May 2004
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Posts: 1,991
thanks kiveun user added image
good luck with your groovy entry!

well, while trying to kick out a quick walk cycle with the lowman rig yesterday I found the extra foot controls (ball, heel, toe, bank etc) and have added a little movement into the feet for the final piece.

good luck to everyone who enters and thanks for the feedback and help given user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
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