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17-01-2005, 10:39 PM   #1
siom
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Polygons gone blue.
Hi,

I tried to do a uv transfer between two polygon meshes and now they have both gone blue.

I tried deleting the material.

I tried, " Edit polygons - prelighting- remove." But that didn't help.

Does anyone know what is going on ?

Thanks.
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18-01-2005, 02:33 AM   #2
mtmckinley
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perhaps you could post an image? I can't say I can recall such a thing happening before.
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18-01-2005, 04:28 PM   #3
siom
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Hi, here is an image.



I think it must be something to do with the polygons and not the material, as it is the same when I delete the material and apply a new one.

This colour doesn't appear in a software render just a hardware render.
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18-01-2005, 08:32 PM   #4
mhcannon
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What does the software render look like... and what are they supposed to look like?
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18-01-2005, 11:39 PM   #5
siom
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Software render is just like normal grey colour.

I've managed to sort it out now though. I had to select the feet and do an "Edit polygons - Color - Apply color - remove color.

I found this only worked after I detached the skin from the feet with bake history checked first though.

I don't know what caused it in the first place.
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19-01-2005, 05:38 AM   #6
mhcannon
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Interesting. Good to know if I ever get the "blues" :-)
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