Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-12-2004 , 12:49 AM
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Join Date: Aug 2003
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reseting pivot

how can i reset the direction of pivot point so that it becomes global. i'm not familiar with maya lingo so i may not be explaining this correctly. i've been fiddling with polys and when i select a vertex or face, the pivot is all twisted and rotated. i want to reset this so that when i drag x-axis it moves in global x-axis on stage, not local x-axis. i know i learned this long time ago but forgot it completely since it's been months when i touched maya last. something with freezing transformation? oh yeah i'm using maya 5. does this make sense? thanks

# 2 06-12-2004 , 12:08 PM
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if you hold down "w" and then left click you should get a hot box which will let you select between local, global, object and normal. Try that. Failing that freeze the transforms.

Alan


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